Acknowledgments
First and foremost, I’d like to acknowledge the members of the Vulkan working group. Through a tireless and extremely long process, we produced what I believe to be a very solid foundation for computer graphics and compute acceleration in the years to come. I would especially like to recognize the contributions of my peers at AMD who developed the original Mantle specification, from which Vulkan was derived.
I would like to thank our reviewers, Dan Ginsburg and Chris “Xenon” Hanson. Thank you for your valuable feedback, without which this book would certainly contain more errors and omissions than it does. I would also like to thank my colleague Mais Alnasser, who provided excellent feedback and contributed to the quality of this ...
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