Skip to Content
WebGL: Up and Running
book

WebGL: Up and Running

by Tony Parisi
August 2012
Beginner
230 pages
6h 4m
English
O'Reilly Media, Inc.
Content preview from WebGL: Up and Running

Afterword

So, where do we go from here? We’ve seen what it takes to build a WebGL application. It’s not the easiest thing in the world, but now that we’ve been through it, I think you would agree that it’s not rocket science either. Sure, there are some new concepts—even a few downright foreign ideas in there—but nothing we can’t tackle with a little practice.

By now I hope you can imagine developing a production site with WebGL and how it will fit into your infrastructure, as well as how to tune it to meet your own needs. This book covered several topics you will inevitably touch upon in your projects—WebGL API concepts, 3D graphics programming, the Three.js toolkit, and content creation, to name a few—but these are just the tip of a deep iceberg. The feature set is so powerful, and the possibilities so vast, that there is still much to learn on the road ahead.

WebGL has moved from the infant stage into toddlerhood; it has a lot of growing up to do, but we can clearly see outlines of the adult that it will one day become. The standard is well thought out and thoroughly vetted, but the ink is only just dry; the first browsers shipped with the final version 1 specification just over a year ago. In my experience, the implementations have been rock-solid. I tested the examples in Chrome, Firefox, and Safari; they all looked great and performed well, and most importantly, they worked identically across the browsers. The tools are still mishmash and need a lot of work, but they will get ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

WebGL Beginner's Guide

WebGL Beginner's Guide

Diego Cantor, Brandon Jones
WebGL Insights

WebGL Insights

Patrick Cozzi

Publisher Resources

ISBN: 9781449326487Errata