Skip to Content
WebGL Beginner's Guide
book

WebGL Beginner's Guide

by Diego Cantor, Brandon Jones
June 2012
Beginner
376 pages
8h 32m
English
Packt Publishing

Overview

WebGL Beginner's Guide is your gateway to the fascinating world of 3D web graphics development using WebGL and JavaScript. Tailored for learners new to WebGL, this guide simplifies complex topics with practical examples and exercises, helping you build the skills necessary to create immersive 3D web applications right in your browser.

What this Book will help me do

  • Understand the core structure of a WebGL application and its integration with JavaScript.
  • Learn how to construct and render 3D objects, applying textures and materials for realism.
  • Master the fundamentals of 3D transformations and viewing using camera models.
  • Delve into dynamic lighting techniques to illuminate 3D scenes creatively and effectively.
  • Get hands-on experience with selecting and interacting with 3D objects in a virtual space.

Author(s)

Although the book doesn't specify a single author, it is crafted by expert technical writers and developers specializing in WebGL and JavaScript. Their practical experience in 3D application development ensures that the content is both authoritative and accessible. Their focus on step-by-step tutorials and real-world examples makes this guide a learning companion that new developers will find approachable and engaging.

Who is it for?

This guide is perfect for JavaScript developers eager to dive into 3D web development. With some familiarity with the DOM and JavaScript frameworks like jQuery, readers can easily grasp the concepts. Beginners interested in exploring WebGL will also find this book tailored to their learning path. If your goal is to create dynamic 3D content and applications, this book is your next step.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

Learning Three.js: The JavaScript 3D Library for WebGL - Second Edition

Jos Dirksen

Publisher Resources

ISBN: 9781849691727Other