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XR Development with Unity
book

XR Development with Unity

by Anna Braun, Raffael Rizzo
November 2023
Intermediate to advanced
284 pages
8h 21m
English
Packt Publishing
Content preview from XR Development with Unity

3

VR Development in Unity

Let's explore the world of VR, from creating your first VR project in Unity to deploying our first VR scene on a headset or simulator. In this chapter, we’ll present the most important VR toolkits and plugins available in Unity, helping you become familiar with each one’s capabilities.

You’ll gain hands-on experience with the XR Interaction Toolkit’s demo scene , understand its most important components and scripts, and learn how to use them in your future VR projects. We’ll help you understand the nuances between VR development and traditional game development, as well as share different strategies to ensure a VR headset’s computing power.

Another important skill you will gain in this chapter is how to test and deploy ...

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Publisher Resources

ISBN: 9781805128120