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XR Development with Unity
book

XR Development with Unity

by Anna Braun, Raffael Rizzo
November 2023
Intermediate to advanced
284 pages
8h 21m
English
Packt Publishing
Content preview from XR Development with Unity

Part 3 – Advanced XR Techniques: Hand-Tracking, Gaze-Tracking, and Multiplayer Capabilities

Congratulations on completing your journey from being a beginner in XR development and Unity to becoming highly proficient in creating various XR technologies with sophisticated logic! In this final part of our book, we aim to further enhance your skills to become an intermediate-level XR developer. We will introduce you to advanced XR techniques that are not only cutting-edge in the XR application landscape but will also elevate your XR scenes to a new level of intuitiveness and enjoyment.

This section will also introduce you to the different phases and aspects of the XR development life cycle. It will provide you with a precise, research-based overview ...

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Publisher Resources

ISBN: 9781805128120