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XR Development with Unity
book

XR Development with Unity

by Anna Braun, Raffael Rizzo
November 2023
Intermediate to advanced
284 pages
8h 21m
English
Packt Publishing
Content preview from XR Development with Unity

Part 1 – Understanding the Basics of XR and Unity

Welcome to the first part of this book, where we’ll provide you with essential information about Extended Reality (XR) technologies and the Unity Engine. This part serves as a foundation for your journey in XR application development in the subsequent parts. Here, we will guide you through the process of installing Unity Hub and the Unity Editor, and we’ll introduce you to important concepts such as scene creation, asset downloading from Unity Asset Store, the various types of light sources available in Unity, and explanations of supported rendering types. No prior knowledge of Unity or XR technologies is required to follow along with this part. Instead, this part will equip you with all the ...

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Publisher Resources

ISBN: 9781805128120