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Android 9 Development Cookbook - Third Edition
book

Android 9 Development Cookbook - Third Edition

by Rick Boyer
October 2018
Intermediate to advanced
464 pages
15h 17m
English
Packt Publishing
Content preview from Android 9 Development Cookbook - Third Edition

Introduction

As we saw in the previous chapter, Android offers many tools for handling graphics and animations. Although the canvas and drawable objects are designed for custom drawing, when you need high-performance graphics, especially 3D gaming graphics, Android also supports OpenGL ES. Open Graphics Library for Embedded Systems (OpenGL ES), is targeted at embedded systems. (Embedded systems include consoles and phones.)

This chapter is meant to serve as an introduction to using OpenGL ES on Android. As usual, we'll provide the steps and explain how things work, but we aren't going to be digging into the math or technical details of OpenGL. If you are already familiar with OpenGL ES from other platforms, such as iOS, this chapter should ...

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Publisher Resources

ISBN: 9781788991216Supplemental Content