October 2018
Intermediate to advanced
464 pages
15h 17m
English
Chapter 1, Activities, the Activity represents the fundamental building block for most applications. See examples of the most common tasks such as creating an activity, and passing control from one activity to another.
Chapter 2, Layouts, while Activities are fundamental to the UI, the Layout actually defines what the user sees on the screen. Learn the main layout options available and best to use cases.
Chapter 3, Views, Widgets and Styles, explores the basic UI object, from which all layouts are built. The chapter starts by exploring views and widgets - the basic building block of any app then goes on to styling the widgets and turning those styles into themes.
Chapter 4, Menus and Action Mode, teaches you how to ...