Book description
Today’s Comprehensive and Authoritative Guide to Augmented Reality
By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines, including computer vision, computer graphics, and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives.
Coverage includes
Displays: head-mounted, handheld, projective, auditory, and haptic
Tracking/sensing, including physical principles, sensor fusion, and real-time computer vision
Calibration/registration, ensuring repeatable, accurate, coherent behavior
Seamless blending of real and virtual objects
Visualization to enhance intuitive understanding
Interaction–from situated browsing to full 3D interaction
Modeling new geometric content
Authoring AR presentations and databases
Architecting AR systems with real-time, multimedia, and distributed elements
This guide is indispensable for anyone interested in AR, including developers, engineers, students, instructors, researchers, and serious hobbyists.
Table of contents
- About This E-Book
- Title Page
- Copyright Page
- Dedication Page
- Contents
- Preface
- Acknowledgments
- About the Authors
- Chapter 1. Introduction to Augmented Reality
- Chapter 2. Displays
- Chapter 3. Tracking
- Chapter 4. Computer Vision for Augmented Reality
- Chapter 5. Calibration and Registration
-
Chapter 6. Visual Coherence
- Registration
- Occlusion
-
Photometric Registration
- Image-Based Lighting
- Light Probes
- Offline Light Capturing
- Photometric Registration from Static Images
- Photometric Registration from Specular Reflections
- Photometric Registration from Diffuse Reflections
- Photometric Registration from Shadows
- Outdoor Photometric Registration
- Reconstructing Explicit Light Sources
- Common Illumination
- Diminished Reality
- Camera Simulation
- Stylized Augmented Reality
- Summary
- Chapter 7. Situated Visualization
- Chapter 8. Interaction
- Chapter 9. Modeling and Annotation
- Chapter 10. Authoring
- Chapter 11. Navigation
- Chapter 12. Collaboration
- Chapter 13. Software Architectures
- Chapter 14. The Future
- References
- Index
- Code Snippets
Product information
- Title: Augmented Reality: Principles and Practice
- Author(s):
- Release date: June 2016
- Publisher(s): Addison-Wesley Professional
- ISBN: 9780133153217
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