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Autodesk 3ds Max 2016 Essentials
book

Autodesk 3ds Max 2016 Essentials

by Dariush Derakhshani, Randi L. Derakhshani
August 2015
Beginner
448 pages
10h 8m
English
Sybex
Content preview from Autodesk 3ds Max 2016 Essentials

Chapter 11Character Studio: Rigging

At one time or another, almost everyone in the 3D community wants to animate a character. This chapter examines the toolsets used in the process of setting up for character animation using Character Studio, a full-featured package that is incorporated into the Autodesk® 3ds Max® 2016 software and used mostly for animating bipedal characters, including humans, aliens, robots, and anything else that walks on two feet—although you can have characters with more than two feet in certain situations.

In this chapter, you'll learn to:

  • Utilize the Character Studio workflow
  • Associate a biped with the alien model
  • Skin the alien model

Character Studio Workflow

Character Studio is a system built into the 3ds Max ...

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Publisher Resources

ISBN: 9781119059769Purchase book