At one time or another, almost everyone in the 3D community wants to animate a character. This chapter examines the toolsets used in the process of setting up for character animation using Character Studio, a full-featured package that is incorporated into the Autodesk® 3ds Max® 2016 software and used mostly for animating bipedal characters, including humans, aliens, robots, and anything else that walks on two feet—although you can have characters with more than two feet in certain situations.
In this chapter, you'll learn to:
- Utilize the Character Studio workflow
- Associate a biped with the alien model
- Skin the alien model
Character Studio Workflow
Character Studio is a system built into the 3ds Max ...