143The Essential Realism of Driving Simulators for Research and Training
examples of systematic attempts to measure the objective validity of simulators.
Instead, suppliers and practitioners are content with the concept of relative valid-
ity. For training purposes it is assumed that if appropriate behaviours are shown
in a simulator, they will transfer, at least in part, to a real life situation. Similarly,
researchers are satised that if two things are compared in a simulator (e.g., drugs,
sleep regimes, information systems, vehicle settings), then if one promotes a better
response than the other, then at least the direction of the effect would be expected
to be shown in a real world equivalent trial too. For most research purpose