December 2004
Beginner
600 pages
13h 42m
English
set eCancel to −128
set eBadNumber to −1700
set OKtoExit to false
repeat while not OKtoExit
try
display dialog "Enter a number" default answer "0"
set theNumber to text returned of result as integer
set OKtoExit to true
on error errorMsg number errorNum
if errorNum is eCancel then
display dialog "Are you sure you want to Cancel?" buttons {"Yes", "No"} ¬
default button "No"
if button returned of result is "Yes" then
set OKtoExit to true
end if
else if errorNum is eBadNumber then
display dialog "You entered a bad number, try running the program again" ¬
buttons {"OK"} with icon stop
else
display dialog "Error: " & errorMsg
end if
end try
end repeat
The answer to Exercise 1 also satisfies this problem. You may want to just change the message about running the program again because it no longer applies.
-- handler to get an integer from the user global eCancel global eBadNumber
set eCancel to −128 set eBadNumber to −1700 on getInteger(promptString, min, max) set OKtoExit to false repeat while not OKtoExit try display dialog promptString default answer (min as string) set theNumber to text returned of result as integer if min is not missing value and theNumber < min then display dialog "The value must be greater than or equal to " & ¬ min as string buttons {"OK"} default button 1 else if max is not missing value and theNumber > max then display dialog "The value must be less than or equal ...Read now
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