Chapter 5

Getting Procedural with Geometry Nodes

IN THIS CHAPTER

Bullet Understanding the benefits and trade-offs with procedural modeling

Bullet Getting familiar with the Geometry Nodes workspace

Bullet Discovering the concept of node-based workflows

Bullet Using nodes in Blender

Bullet Exploring common approaches to modeling with geometry nodes

Bullet Understanding how to think like a procedural modeler

In Chapter 2 of this book I cover Blender’s modifier stack and introduce the concept of taking a non-destructive approach to creating your 3D models. In the releases of Blender since the last edition of Blender For Dummies, the Blender development team has taken that concept and “dialed it up to eleven” with a new feature called geometry nodes, or geonodes for short. Simply put, geometry nodes are a way for you to build your own modifiers by chaining together a series of smaller operations. Those operations are contained ...

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