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Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2
book

Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2

by Kelvin Sung, Jebediah Pavleas, Matthew Munson, Jason Pace
December 2021
Beginner
757 pages
16h 30m
English
Apress
Content preview from Build Your Own 2D Game Engine and Create Great Web Games: Using HTML5, JavaScript, and WebGL2
Kelvin Sung, Jebediah Pavleas, Matthew Munson and Jason Pace

Build Your Own 2D Game Engine and Create Great Web Games

Using HTML5, JavaScript, and WebGL2

2nd ed.
With Original Dye character designs by Nathan Evers Other game character and art design by Kasey Quevedo Figures and illustrations by Clover Wai
Kelvin Sung
Bothell, WA, USA
Jebediah Pavleas
Kenmore, WA, USA
Matthew Munson
Lake Forest Park, WA, USA
Jason Pace
Portland, OR, USA
ISBN 978-1-4842-7376-0e-ISBN 978-1-4842-7377-7
© Kelvin Sung, Jebediah Pavleas, Matthew Munson, and Jason Pace 2022
Standard Apress
Trademarked names, logos, and images ...
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Publisher Resources

ISBN: 9781484273777Purchase LinkPublisher Website