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C# Game Programming Cookbook for Unity 3D, 2nd Edition
book

C# Game Programming Cookbook for Unity 3D, 2nd Edition

by Jeff W. Murray
March 2021
Intermediate to advanced
316 pages
8h 54m
English
CRC Press
Content preview from C# Game Programming Cookbook for Unity 3D, 2nd Edition

1

Making Games in a Modular Way

1.1Important Programming Concepts

There are some things you will need to know to utilize this book fully. For a lot of programmers, these concepts may be something you were taught in school. As a self-taught coder who did not find out about a lot of these things until long after I had been struggling on without them, I see this section as a compilation of ‘things I wish I’d known earlier’!

1.1.1 Manager and Controller Scripts

Sometimes, even I get confused about the difference between a manager and a controller script. There is no established protocol for this, and it varies depending on who you ask. Like some readers of the first edition of this book, I find it a little confusing and I will try to clear ...

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Publisher Resources

ISBN: 9781000359725