Skip to Content
Classic Game Programming on the NES
book

Classic Game Programming on the NES

by Tony Cruise
July 2024
Beginner to intermediate
320 pages
8h 13m
English
Manning Publications
Audiobook available
Content preview from Classic Game Programming on the NES

5 Starting somewhere

This chapter covers

  • NES code structure and memory configuration
  • Initializing the NES hardware
  • Loading tile and sprite shape data
  • Displaying some text on the screen
  • Displaying a bat and a ball using sprites
  • Moving the ball and bat around the screen

We are going to create a simple space shooting game throughout the rest of this book, but before we get too carried away, we should start with a simpler demo NES project that provides the basic template for making a game. This demo does all the required setup to get the console up and running, placing some text on the screen along with two objects, a ball that bounces around the screen and a bat that is moved via the game controller.

We will work our way through this sample template ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Street Coder

Street Coder

Sedat Kapanoglu

Publisher Resources

ISBN: 9781633438019Publisher SupportPublisher WebsiteErrata Page