July 2024
Beginner to intermediate
320 pages
8h 13m
English
This chapter covers
In previous chapters, we placed the player’s ship on the screen and allowed the player to move the ship and fire bullets. Now we need to introduce some enemy objects for the player to shoot at and dodge away from as they move down the screen. Just like in the original Astro Smash game, our main enemy objects will be asteroids of various sizes that move down the screen at different speeds.
Before we start working directly on the enemy objects, it would be nice to have some randomness as ...
Read now
Unlock full access