Chapter 4. Responsiveness
Responsiveness is typically used to describe a characteristic of a solution, but if the solution is used by humans, it cannot be properly defined without the user. Whereas hardware and software will continually improve, human perceptual abilities will remain unchanged. This chapter introduces a way to classify responsiveness according to the general perception of what is instantaneous, immediate, continuous, and captive.
What Is Responsiveness?
The definition of responsiveness in the context of computing can sometimes be as elusive as the definition of beauty in poetry or style in fashion—you know it when you see it. You are going to need more formal metrics to design responsive computer systems. In the preceding chapter, ...
Get Designing and Engineering Time: The Psychology of Time Perception in Software now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.