Chapter 2. A Framework for Social Web Design: The AOF method for making early and crucial design decisions
“It is easy in the world to live after the world’s opinion; it is easy in solitude to live after our own; but the great man is he who in the midst of the crowd keeps with perfect sweetness the independence of solitude.” | ||
--RALPH WALDO EMERSON |
If there is one disease that affects nearly all design projects, it’s feature creep. It is the deadly affliction in which design teams gradually add feature after feature, like straws on a camel’s back, until they ultimately overload their interface and make the software difficult to use.
Feature creep happens when there is a lack of sustained focus on what’s most important. Instead of deciding on a few ...
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