Epilogue
Summary
The Introduction stated that applying interaction design guidelines in real designs is not simple and mindless. Constraints happen and force tradeoffs. Sometimes designers have to violate one guideline to follow another one, so they must be able to determine which guideline takes precedence in that situation.
That is why interaction design is a skill, not something that anyone can do by following a recipe. Learning that skill amounts to learning not only what the design guidelines are, but also how to recognize which rules to follow in each design situation.
The purpose of this book was to provide a brief background in the human perceptual and cognitive psychology that underlies interaction design guidelines. Now that you have ...
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