December 2013
Beginner
250 pages
6h 52m
English
This chapter introduces the Gestalt principles that describe human visual perception: proximity, similarity, continuity, closure, symmetry, figure-ground, and common fate, with examples of how each principle impacts user-interface design. For example, the proximity principle is that the relative distance between objects in a display affects perception of whether and how the objects are organized into subgroups: objects that are near each other (relative to other objects) appear grouped, while those that are farther apart do not.
perception; vision; visual; Gestalt principles; proximity; similarity; continuity; closure; symmetry; figure-ground; common fate; visual design; displays; ...
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