Skip to Content
Digital Representations of the Real World
book

Digital Representations of the Real World

by Marcus A. Magnor, Oliver Grau, Olga Sorkine-Hornung, Christian Theobalt
May 2015
Beginner to intermediate
455 pages
13h 28m
English
A K Peters/CRC Press
Content preview from Digital Representations of the Real World
Preface
Marcus Magnor, Oliver Grau, Olga
Sorkine-Hornung, and Christian Theobalt
Reality: The final frontier. Since the early beginnings of computer graphics,
creating authentic models of real-world objects and achieving visual realism
have been major goals in graphics research. Over the years, ingenious ways
have been devised to represent real objects digitally, to efficiently simulate
and emulate the laws of optics and physics, and to re-create perceptually
authentic appearance. Ever-increasing CPU and GPU performance paved
the way, up to the point where the memory and computational power
available today afford genuine visual realism.
With visual realism within reach of modern hard- and software, intrigu-
ing new computer graphics applications have become ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Multimodal Scene Understanding

Multimodal Scene Understanding

Michael Ying Yang, Bodo Rosenhahn, Vittorio Murino
The Human Factor in AI-Based Decision-Making

The Human Factor in AI-Based Decision-Making

Philip Meissner, Christoph Keding

Publisher Resources

ISBN: 9781482243819