Contents
By now you should have a rough mental picture of your web site, its typical pages, and the navigation between the pages. The rest of this book will show you how to use Dreamweaver to refine and realize that vision.
The book is separated into five parts.
Part I: The Content Objects
Part I introduces all the core elements you’ll use to create pages, insert objects, and navigate Dreamweaver’s user interface.
- Chapter 1
Gives a quick orientation to Dreamweaver’s Document window and major user interface (UI) panels including the Objects panel, Property inspector, and Launcher.
- Chapter 2
Explains the core objects you’ll use throughout your development, including page options, meta tags, hyperlinks, images and image maps, text, lists, and hidden elements.
- Chapter 3
Covers tables and forms, including importing tabular data, form objects, and jump menus.
- Chapter 4
Whether you like or dislike HTML frames, this chapter details their use within Dreamweaver. Likewise, it covers layers and their appropriate usage. See Chapter 14 for more information about using layers with JavaScript behaviors.
- Chapter 5
Covers working with external resources, such as those created in Flash, Shockwave, Fireworks, and Generator. It also covers server-side includes, ActiveX controls, plugins, and Java applets.
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