Chapter 9. Prototyping Experiences for Mobile Audiences

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The Exercises in this chapter will demonstrate how to prototype a basic experience on a digital device. You’ll start by viewing a paper and pencil user flow diagram to map interaction ideas before creating a prototype in Adobe XD that you can test and share on your mobile device.

Prototypes model an exploration of how an idea might be expressed. All designers create prototypes, although they may not use that specific word: Fashion designers create garment prototypes to explore how an article of clothing might feel, fold, and fit; automotive designers better understand car proportions using ...

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