Skip to Content
Game Design Foundations, 2nd Edition
book

Game Design Foundations, 2nd Edition

by Roger Pedersen
June 2009
Beginner
384 pages
13h 13m
English
Jones & Bartlett Learning
Content preview from Game Design Foundations, 2nd Edition
Chapter 7
Innovation in Gaming
According to Webster’s New Collegiate Dictionary, the word innovation
means “a new idea, method, or device.”
Is necessity the “mother of invention”?
Did Spore’s massive amount of unusual, modifiable graphic and charac
-
ter creation make “procedural graphics” (algorithmic shapes) necessary?
Can a device or hardware help in innovating? Do we need a publisher’s
connection to innovate something like a Wii controller, a steering wheel,
or a force-feedback joystick?
Would Guitar Hero have been as successful without its guitar device?
Isn’t Guitar Hero a finger version of Dance Dance Revolution? Perhaps we
can piggyback on an existing ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Fundamentals of Game Design, Second Edition

Fundamentals of Game Design, Second Edition

Ernest Adams

Publisher Resources

ISBN: 9781598220346