July 2018
Beginner to intermediate
1240 pages
34h 30m
English
Content preview from Game Engine Architecture, 3rd Edition
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17 You Mean There’s More?
Congratulations! You’ve reached the end of your journey through the landscape of game engine architecture in one piece (and hopefully none the worse for wear). With any luck, you’ve learned a great deal about the major components that comprise a typical game engine. But of course, every journey’s end is another’s beginning. There’s a great deal more to be learned about each and every topic covered within these pages. As technology and computing hardware continue to improve, more things will become possible in games—and more engine systems will be invented to support them. What’s more, this book’s focus was on the game engine itself. We haven’t even begun to discuss the rich world of ...
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