July 2016
Intermediate to advanced
304 pages
7h 56m
English
Nick Cano wrote his first scripts for open source game servers when he was 12 and started a business selling his bots when he was 16. He has been a part of the game-hacking community ever since and advises game developers and designers on best practices to protect their games against bots. Nick also has years of experience in detecting and defending against malware, and he has spoken at many conferences about his research and tools.
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