June 2024
Beginner
456 pages
12h 11m
English
Welcome back! In this chapter, we’re going to focus on adding more details to our fish model. We have previously created the primary forms of the fish’s body, eyes, and fins, as well as some secondary forms, such as the gill covers. Additional secondary forms still missing include the tongue and maybe some humorous tonsils or teeth. After finishing these elements, we can move on to the tertiary details and add the scales and fin rays. Let’s go ahead and start by adding a tongue. Like many models in ZBrush, we will begin with a sphere.
Go to the Tool menu, click on the large golden S icon (or your currently loaded model), and choose the Sphere3D tool icon ...
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