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Getting Started in ZBrush, 2nd Edition
book

Getting Started in ZBrush, 2nd Edition

by Gregory S. Johnson
June 2024
Beginner
456 pages
12h 11m
English
CRC Press
Content preview from Getting Started in ZBrush, 2nd Edition

22 Lighting

DOI: 10.1201/9781003215288-22

Introduction

In this chapter, we establish the camera and add lights to our scene in preparation for the final render. Working with cameras in ZBrush is quite a simple process and one that we can quickly accomplish. On the other hand, ZBrush’s lighting system is a good bit more complicated and further hindered by the unusual and non-standard interface for managing lights that ZBrush uses. Nevertheless, we will navigate those treacherous waters and get you proficient with lighting inside of ZBrush by the end of the chapter. As part of the lighting process, we will explore a professional lighting setup widely known as three-point lighting and the various types of lights used in 3D rendering. By the ...

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Publisher Resources

ISBN: 9781040044148