October 2018
Beginner
362 pages
9h 32m
English
When we talk about creating algorithms for game-playing, we are really talking about creating them for a specific type of game, known as a finite two person zero-sum sequential game. This is really just a fancy way of saying the following:
Classic examples of these types of games that we'll cover in this section are Tic Tac Toe, Chess, and the game ...
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