June 2018
Intermediate to advanced
318 pages
9h 24m
English
The architecture of DRQN is shown next. It is similar to DQN, but we replace the first post convolutional fully connected layer with the LSTM RNN, shown as follows:

Thus, we pass the game screen as an input to the convolutional layer. The convolutional layer convolves the image and produces feature maps. The resulting feature map is then passed to the LSTM layer. The LSTM layer has the memory for holding information. The LSTM layer retains the information about important previous game states and updates its memory over time steps as required. It outputs Q values after passing through a fully connected layer. Therefore, ...
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