October 2022
Intermediate to advanced
712 pages
17h 1m
English
What is a game if not a great challenge to the player, who needs to use their character’s abilities to tackle different scenarios? Each game imposes different kinds of obstacles on the player, and the main one in our game is the enemies. Creating challenging and believable enemies can be complex; they need to behave like real characters and be smart enough so as not to be easy to kill, but also easy enough that they are not impossible to kill. We are going to use basic but sufficient AI techniques to make an AI capable of sensing its surroundings and, based on that information, make decisions on what to do, using FSMs or Finite State Machines, along with other techniques. Those decisions will be executed ...
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