Book description
Sadly the days of the traditional studio apprenticeship in animation are long gone but this book enables the reader to find the next best thing, watching and observing a Master Animator at work. Become Tony White's personal animation apprentice, and experience the golden era of the great Disney and Warner Brothers studios right in your own home or studio. Tony White's Animation Master Class is uniquely designed to cover the core principles of animated movement comprehensively. It offers a DVD with animated movies and filmed excerpts of the author at his drawing board to illustrate the concepts as the work is being created. Tony White's Animation Master Class offers secrets and unique approaches only a Master Animator could share. The book comes out of the author's six years of real-world professional experience teaching animation, and 30 years of professional experience.Whether you want to become a qualified animator of 2D, 3D, Flash or any other form of animation, Tony White's foundations bring you closer to that goal.
The DVD is invaluable, in that readers are not only taught principles and concepts in the book, they are able to see them demonstrated in action in the movies on the DVD.
Table of contents
- Fornt Cover
- Half Title
- Dedication
- Title Page
- Copyright
- Contents
- Preface
- Introduction
- Acknowledgments
-
PART 1: How to Be an Animator
- 10-Step Foundation Course
- Masterclass 1: Animation Basics
- Masterclass 2: The Bouncing Ball
- Masterclass 3: Generic Walks
-
Masterclass 4: Personality Walks
- Hip and Shoulder Rotation
- Overlapping Action on the Hands
- Overlapping Action on the Head
- Rotation on the Head
- Keeping Good Balance Throughout
- In-Between Placement and Timing
- Double-Bounce Walk
- Chart Timing and Variation
- Observation and Reference Footage
- The Animator’s Survival Kit
- Suggested Reading
- Assignment 4
- Masterclass 5: Generic Runs
- Masterclass 6: Quadruped Walks
- Masterclass 7: Weight
- Masterclass 8: Anticipation
- Masterclass 9: Dialog
- Masterclass 10: Final Project
-
PART 2: How to Make an Animated Film
- Production Challenge
- Film Production 1: Exploring Ideas, Storytelling, and Scriptwriting
- Film Production 2: Concept Art, Viz Dev, and Camera Maps
- Film Production 3: Character Design
- Film Production 4: Thumbnails
- Film Production 5: Storyboards
- Film Production 6: Filmmaking Techniques
- Film Production 7: Audio Record
- Film Production 8: Animatic and Bacher Boards
- Film Production 9: Background and Environment Layouts
- Film Production 10: Color Script
- Film Production 11: Audio Breakdown
- Film Production 12: Block in Key Poses
- Film Production 13: Placement and Timing
- Film Production 14: Two-Dimensional In-Betweening
- Film Production 15: Rolling, Flipping, and Pencil Testing
- Film Production 16: Clean-Up
- Film Production 17: Scanning
- Film Production 18: Background and Environments
- Film Production 19: Coloring
- Film Production 20: Compositing
- Film Production 21: Rendering
- Film Production 22: Final Edit
- APPENDIXES
- Index
Product information
- Title: How to Make Animated Films
- Author(s):
- Release date: August 2013
- Publisher(s): Routledge
- ISBN: 9781136139338
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