June 2015
Beginner
354 pages
8h 23m
English
So far, we have shown that we can draw shapes in the Canvas dynamically based on our logic. There is one part missing in the game development, that is, the input.
Now, imagine that we can drag the circles around on the Canvas, and the connected lines will follow the circles. In this section, we will add mouse events to the canvas to make our circles draggable.
Read now
Unlock full access