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Introducing Autodesk Maya 2016: Autodesk Official Press
book

Introducing Autodesk Maya 2016: Autodesk Official Press

by Dariush Derakhshani
July 2015
Beginner
624 pages
20h 31m
English
Sybex
Content preview from Introducing Autodesk Maya 2016: Autodesk Official Press

Chapter 11 Autodesk® Maya® Rendering

Rendering is the last step in creating your CG work. It’s the process by which the computer calculates the surface properties, lighting, shadows, movement, and shape of objects, and it saves a sequence of images. Although the computer does all the thinking at this point, you still need to set up your cameras and the render to get exactly what you want.

This chapter will show you how to render your scene using the Autodesk® Maya® Software renderer and mental ray® for Maya, as well as how to create reflections and refractions. In this chapter, you’ll use a wine bottle and a still life from previous chapters, and you’ll animate a camera to render a sequence.

  1. Learning Outcomes: In this chapter, you will be ...
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Publisher Resources

ISBN: 9781119059639Purchase bookOther