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Learning Design Patterns with Unity
book

Learning Design Patterns with Unity

by Harrison Ferrone
May 2024
Intermediate to advanced
676 pages
13h 30m
English
Packt Publishing
Content preview from Learning Design Patterns with Unity

17

Simplifying Subsystems with the Façade Pattern

In the last chapter, we used the Adapter pattern to convert incompatible classes into shared interfaces that a client can use interchangeably. In this chapter, we’ll stay on the topic of client simplification by using the Façade pattern to build a… well, a façade or decorative wall between the client and your more complex, interdependent systems. Think of unlocking your phone using thumbprint recognition – when you (the client) touch your fingertip to the phone you get a nice interface that tells you the security check is processing (the façade), but underneath, the phone’s software is cranking away at the complicated process of verifying that you’re a living, breathing human!

The Façade pattern ...

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Publisher Resources

ISBN: 9781805120285