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Learning GDScript by Developing a Game with Godot 4
book

Learning GDScript by Developing a Game with Godot 4

by Sander Vanhove
May 2024
Beginner
378 pages
8h 47m
English
Packt Publishing
Content preview from Learning GDScript by Developing a Game with Godot 4

Part 3: Deepening Our Knowledge

After learning how to program and creating your very own game from scratch, you will now take a step back and learn some more advanced programming and game development techniques.

By the end of this final part, you will have exported and distributed your game to various different platforms on the web so that everyone can play it from within their browser. You will also learn more advanced OOP concepts and different programming patterns that will help you in your future game projects. Even the filesystem will be covered so that you can save and load data. The last chapter will guide you through the next steps to take, which resources you could consult to learn more, and how to join the game development community. ...

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Publisher Resources

ISBN: 9781804616987