Chapter 9

Matchamation

The process of matching up a CG character or object to a live-action plate is known as matchamation (also known as rotomation or match animation). Matchamation techniques are a blend of matchmoving, animation, and, on some level, rotoscoping techniques—hence the hybrid name.

Matchamation is not an easy thing to do well, and I haven’t heard too many people describe it as fun, but it is a unique challenge that requires a unique approach. There are no shortcuts per se, but I’ve included this chapter because there are ways to make matchamation a faster and less painful process.

Chapter Contents

  • Understanding the Basic Technique
  • Making Model Changes
  • Working with Imperfect Data
  • Matchamation Tutorial

Understanding the Basic ...

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