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Chapter 1 Texturing and Lighting a Product, Part 1
Project: Reviewing the Scene File
Material Types and Critical Attributes
Project: Assigning Materials
Lighting Techniques and Maya Light Types
Project: Creating Lights and Shadows
2D and 3D Procedural Textures
Project: Applying Textures
Scanline and Raytraced Rendering
Project: Raytracing Reflections
Chapter 2 Texturing and Lighting a Product, Part ...
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