6.2. Function Overloading
To overload functions, provide unique signatures and different implementations for functions with the same name. Signatures are important because the compiler does not use a function's return type for overloading. Here are the formats.
Type f(signature1); // global function, program scope static Type f(signature2); // static function, file scope class Class_name { . . . Class_name(signature3); // constructor Class_name(signature4); // constructor, different signature Type f(signature5); // member function static Type f(signature6); // static member function . . . };
You may overload any function except class destructors. Since scope rules apply to functions and their signatures (including const and volatile), overloading ...
Get Navigating C++ and Object-Oriented Design now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.