Creating a Bouncing Ball
The example in this section creates a simple bouncing ball. We
use the XML::Writer module to create the SVG output. The make_bounce_path( ) function returns a
properly formatted path data string. The $ground variable indicates the y coordinate
of the “ground line” off which the ball bounces. The bounce path
follows the positive part of a sine wave.
Here’s the first part of the code:
#!/usr/bin/perl -w
# The bouncing ball.
use strict;
use XML::Writer; # Used to write the SVG output
my ($width, $height) = (300, 300);
my $writer = XML::Writer->new( );
$writer->setDataMode(1); # Auto insert newlines
$writer->setDataIndent(2); # Auto indent
$writer->startTag('svg',
height => $height,
width => $width,
'xmlns:xlink' => 'http://www.w3.org/1999/Xlink');The circle is in the <circle></circle> format (rather
than as an empty tag). It contains two animation tags. The <animateMotion> tag causes the circle
to move along a path. The <animate> tag causes the radius of the
ball to be increased over the course of the animation.
$writer->startTag('circle',
id => 'ball',
r => 10,
fill => '#FF0000');
$writer->emptyTag('animateMotion',
calcMode=> 'spline',
dur => "10s",
path => make_bounce_path(300, 200, 4),
repeatCount => "indefinite");
$writer->emptyTag('animate',
attributeName => "r",
from => 10,
to => 50,
dur => "10s",
repeatCount => "indefinite"
);
$writer->endTag('circle');
$writer->endTag('svg');The make_bounce_path( ) function returns a properly formatted SVG path data string. ...
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