Skip to Content
Perl Graphics Programming
book

Perl Graphics Programming

by Shawn Wallace
December 2002
Beginner
478 pages
17h 55m
English
O'Reilly Media, Inc.
Content preview from Perl Graphics Programming

Chapter 8. SWF: The Flash File Format

The SWF file format is a highly optimized specification for creating scriptable multimedia files to be distributed over a network and viewed on a screen. An SWF file, typically called a movie, allows for the representation of an animation by defining objects (such as vector-based shapes, bitmaps, or buttons) that are placed into frames and encoding a kind of script that sets the order and rate at which the frames are displayed. Nearly every aspect of a movie is scriptable using ActionScript, an integrated scripting environment very similar to ECMAscript (JavaScript). A movie can be a traditional, sequential animated narrative, or it can be used to implement a complete user interface or application. We don’t cover ActionScript in this book; if you want to learn more, see Colin Moock’s ActionScript: The Definitive Guide (O’Reilly).

The Ming module described in Chapter 9 provides an object-oriented API for creating SWF files. Each of the objects described in the next chapter corresponds to an element of an SWF file described in the section The Format and Function of SWF Files. The sections Anatomy of a Tag and Parsing an SWF File with Perl go into the low-level details of the SWF file format. These sections are useful if you really want to know what’s going on under the hood, but most readers can safely read the first section and move on to Chapter 9.

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Perl for C Programmers

Perl for C Programmers

Steve Oualline
Programming the Perl DBI

Programming the Perl DBI

Tim Bunce, Alligator Descartes

Publisher Resources

ISBN: 9781449358280Errata Page