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Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp, First Edition
book

Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp, First Edition

by Dawid Borycki
August 2018
Intermediate to advanced
465 pages
13h 35m
English
Microsoft Press
Content preview from Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp, First Edition

Chapter 2Development Tools

Now that you’re familiar with the concepts behind mixed reality and the various Microsoft Mixed Reality hardware components, let’s review the development tools. Because Windows Mixed Reality headsets run Windows 10—either directly (as with the HoloLens) or indirectly through an associated PC (as with immersive headsets)—they are also a part of the Universal Windows Platform (UWP). UWP delivers a common API. Therefore, the easiest and most straightforward way to start developing apps for Windows Mixed Reality is through the UWP API.

UWP apps, however, are usually 2D—meaning that although you can view the 2D digital content they generate using a HoloLens or immersive device, the apps cannot achieve the full potential ...

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Publisher Resources

ISBN: 9781509306916