Skip to Content
Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp, First Edition
book

Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp, First Edition

by Dawid Borycki
August 2018
Intermediate to advanced
465 pages
13h 35m
English
Microsoft Press
Content preview from Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp, First Edition

Chapter 3Configuring the Development Environment, Emulators, and Hardware

This chapter shows you how to set up the development environment to make sure you have all the tools you will need to implement the applications discussed in this book. I explain which components or workloads of Visual Studio 2017 you will need and how to obtain Unity, Vuforia, and UrhoSharp. Then I show you how to develop a HelloWorld app and guide you through the process of installing the HoloLens emulator and Mixed Reality simulator. Finally, I tell you how to execute the HelloWorld app in these emulators.

Setting Up the Development Environment

As explained in Chapter 2, I will use the following tools throughout this book:

  • Windows 10 SDK
  • Visual Studio 2017
  • Unity 2017 ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.

Read now

Unlock full access

More than 5,000 organizations count on O’Reilly

AirBnbBlueOriginElectronic ArtsHomeDepotNasdaqRakutenTata Consultancy Services

QuotationMarkO’Reilly covers everything we've got, with content to help us build a world-class technology community, upgrade the capabilities and competencies of our teams, and improve overall team performance as well as their engagement.
Julian F.
Head of Cybersecurity
QuotationMarkI wanted to learn C and C++, but it didn't click for me until I picked up an O'Reilly book. When I went on the O’Reilly platform, I was astonished to find all the books there, plus live events and sandboxes so you could play around with the technology.
Addison B.
Field Engineer
QuotationMarkI’ve been on the O’Reilly platform for more than eight years. I use a couple of learning platforms, but I'm on O'Reilly more than anybody else. When you're there, you start learning. I'm never disappointed.
Amir M.
Data Platform Tech Lead
QuotationMarkI'm always learning. So when I got on to O'Reilly, I was like a kid in a candy store. There are playlists. There are answers. There's on-demand training. It's worth its weight in gold, in terms of what it allows me to do.
Mark W.
Embedded Software Engineer

You might also like

Unity Android — Build a 3D ZigZag Racing Game with C#

Unity Android — Build a 3D ZigZag Racing Game with C#

Raja Biswas

Publisher Resources

ISBN: 9781509306916