Chapter 3Configuring the Development Environment, Emulators, and Hardware
This chapter shows you how to set up the development environment to make sure you have all the tools you will need to implement the applications discussed in this book. I explain which components or workloads of Visual Studio 2017 you will need and how to obtain Unity, Vuforia, and UrhoSharp. Then I show you how to develop a HelloWorld app and guide you through the process of installing the HoloLens emulator and Mixed Reality simulator. Finally, I tell you how to execute the HelloWorld app in these emulators.
Setting Up the Development Environment
As explained in Chapter 2, I will use the following tools throughout this book:
- Windows 10 SDK
- Visual Studio 2017
- Unity 2017 ...
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