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Programming the Cell Processor: For Games, Graphics, and Computation
book

Programming the Cell Processor: For Games, Graphics, and Computation

by Matthew Scarpino
October 2008
Intermediate to advanced
744 pages
18h 21m
English
Pearson
Content preview from Programming the Cell Processor: For Games, Graphics, and Computation

12. SPU Communication, Part 1: Direct Memory Access (DMA)

Communication is a crucial aspect of programming any multicore processor. If you can’t transfer data quickly between processing elements, you can’t take full advantage of the device. For this reason, the Cell provides direct memory access (DMA) for high-speed communication. DMA operates asynchronously to the SPU, which means you can transfer data while the SPU continues its regular processing.

The DMA commands presented in this chapter are simple to use and understand; the main concern is timing. With multiple SPUs transferring data simultaneously, coordination and synchronization become crucial concerns. DMA transfers can be ordered with fences and barriers. Resource access can be controlled ...

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Publisher Resources

ISBN: 9780137156115Purchase book