Skip to Content
Python: Master the Art of Design Patterns
book

Python: Master the Art of Design Patterns

by Dusty Phillips, Chetan Giridhar, Sakis Kasampalis
September 2016
Intermediate to advanced
775 pages
18h 22m
English
Packt Publishing
Content preview from Python: Master the Art of Design Patterns

Hiding details and creating the public interface

The key purpose of modeling an object in object-oriented design is to determine what the public interface of that object will be. The interface is the collection of attributes and methods that other objects can use to interact with that object. They do not need, and are often not allowed, to access the internal workings of the object. A common real-world example is the television. Our interface to the television is the remote control. Each button on the remote control represents a method that can be called on the television object. When we, as the calling object, access these methods, we do not know or care if the television is getting its signal from an antenna, a cable connection, or a satellite ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Python for Programmers

Python for Programmers

Paul Deitel, Harvey Deitel
Head First Design Patterns, 2nd Edition

Head First Design Patterns, 2nd Edition

Eric Freeman, Elisabeth Robson
Fluent Python

Fluent Python

Luciano Ramalho

Publisher Resources

ISBN: 9781787125186Purchase Link