June 2019
Intermediate to advanced
348 pages
8h 28m
English
The first part of building an application is to define what the application will do. In this chapter, we will develop an image viewer app. The features it should have are as follows:
There are many image viewer applications that we can follow, such as gThumb on Linux and Preview app on macOS. However, our application will be simpler than those in that we have undertaken some preplanning. This involved the use of Pencil to draw the wireframe of the application prototype.
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