June 2019
Intermediate to advanced
348 pages
8h 28m
English
In the previous sections, we abstracted an interface for the editing feature of our application, and then implemented a plugin that satisfied that interface by applying the erode function from the OpenCV library to our opening image. In this section, we will load that plugin into our application so that we can use it to erode our image. After that, we will look at a new action named Erode, which can be found under the edit menu and on the edit toolbar. If we trigger the action by clicking on it, we will see what Erode does on an image.
So, let's load the plugin! First, we modify the project file of our ImageEditor project and add the header file that contains the plugin interface to the list of the ...
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