Part 2. Creating the user interface

Silverlight is an entire platform based on a specific .NET profile, but it’s better known as a UI technology based on XAML. In part 1, you saw how Silverlight, .NET, and XAML fit together to enable you to build both in-browser and out-of-browser desktop applications.

In part 2, you’ll look at the specific UI elements and stacks that make Silver-light applications tick. I’ll start with the fundamentals of layout and rendering and build on that with an in-depth look at panels such as the Grid and Stack-Panel. Then you’ll learn about accepting input from application users, whether they use mouse, touch, ink, or keyboard as their mode of interaction.

Text is an important part of most applications, so I’ll cover ...

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