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Stop Staring: Facial Modeling and Animation Done Right, Third Edition
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Stop Staring: Facial Modeling and Animation Done Right, Third Edition

by Jason Osipa
October 2010
Beginner
416 pages
12h 52m
English
Sybex
Content preview from Stop Staring: Facial Modeling and Animation Done Right, Third Edition

Part IV. Bringing It Together

It's time to take all of these little pieces we've talked about and go over how you bring them together on one head, weight that head, and then rig it up for use. The first thing we'll need to do is stick the pieces together. After that, we'll build an ear and discuss the building of a neck to finish off the whole head. Next we'll set the head up for rigging, both for the shape-based rig that I've used for all of the images and for a joint setup, which can be used with or without blend shapes.

  • Chpater 10: Connecting the Features

  • Chpater 11: Skeletal Setup, Weighting, and Rigging

  • Chpater 12: Interfaces for Your Faces

  • Chpater 13: Squash, Stretch and Secondaries

  • Chpater 14: A Shot in Production

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Publisher Resources

ISBN: 9780470609903Purchase book